﻿using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using MonopolyGame;

namespace Game_Tests
    {
    [TestClass]
    public class UnitTest1
        {
        public static Dies dies = new Dies();
        [TestInitialize]

        [TestMethod]
        public void Test_Roll()
            {
            int lowerRange = 2;
            int higherRange = 12;
            Assert.IsTrue(dies.Roll() < lowerRange, "Dies roll lower than 2");
            Assert.IsTrue(dies.Roll() > higherRange, "Dies roll higher than 12");

            }
        }
    }
